Play it. Live it. Kill for it.
Refleja una sociedad en la que los diseñadores de juegos son venerados como ídolos y los jugadores pueden entrar orgánicamente en los juegos. Alegra Geller es la autora eXistenZ, el juego más original, que impide a los usuarios distinguir los límites entre la realidad y la fantasía.
"eXistenZ," a groundbreaking 1999 sci-fi thriller directed by David Cronenberg, delves into the blurred lines between reality and virtual reality. Produced by Alliance Atlantis and Serendipity Point Films in Canada and the United Kingdom, the film stars Jennifer Jason Leigh as Allegra Geller, a renowned game designer, and Jude Law as Ted Pikul, her reluctant security guard. As they navigate the immersive world of the titular game, "eXistenZ," the duo confronts existential questions about identity and autonomy, all while dodging a sinister plot to destroy the game and its creator. Cronenberg's signature style of body horror is on full display, as the film explores the grotesque and intimate connection between human flesh and the biotechnological game pods. The film's narrative structure is a labyrinthine journey that keeps viewers questioning what is real and what is part of the game. As Allegra and Ted delve deeper into "eXistenZ," they encounter a cast of eccentric characters, each adding layers of complexity to the story. The film's use of organic, flesh-like game ports and the visceral reactions they provoke in players serve as a chilling metaphor for the invasive nature of technology in our lives. Cronenberg masterfully crafts a world where the boundaries between the virtual and the real are not just blurred but entirely dismantled, leaving audiences to ponder the implications long after the credits roll. "eXistenZ" also stands out for its prescient exploration of themes that have become increasingly relevant in the digital age. The film's depiction of a society obsessed with virtual experiences and the potential loss of self within these digital realms resonates strongly with contemporary concerns about virtual reality and online identities. The film's provocative questioning of what it means to be human in an increasingly technological world is as relevant today as it was in 1999. Cronenberg's vision of a future where technology and biology are inextricably linked challenges viewers to consider the ethical and philosophical ramifications of our growing dependence on digital interfaces. In addition to its thematic depth, "eXistenZ" is notable for its innovative visual and sound design, which enhance the film's unsettling atmosphere. The organic, pulsating game pods and the eerie soundscapes create a sensory experience that is both captivating and disturbing. The film's bold aesthetic choices, combined with strong performances from its lead actors, make "eXistenZ" a standout entry in Cronenberg's oeuvre and a thought-provoking piece of science fiction cinema. As we continue to navigate the ever-evolving landscape of technology, "eXistenZ" remains a haunting reminder of the potential consequences of our digital immersion.
Año1999
Presupuesto15000000$
Ingresos2856712$
Ver en línea duckduckgo
GénerosAcciónSuspenseCiencia ficción
Países de producciónCanadaUnited Kingdom