Shoot them up
Shoot Them Up landed in 2018 courtesy of TellomnaX and carved out its own space in the crowded shoot em up scene. The core loop feels immediate yet layered, with ship movement that rewards precise micro-adjustments during dense bullet patterns. Early stages ease players in with straightforward formations, but the pace shifts quickly once mid-bosses appear and the screen starts to fill. TellomnaX kept the visual style rooted in crisp pixel work while adding subtle lighting and particle touches that give explosions and beam weapons real weight. Each stage carries a distinct mood, from neon-drenched cityscapes to abstract void zones, and enemy designs change enough to force constant adaptation. Power-up placement feels deliberate rather than random, pushing players to weigh risk versus reward when chasing the bigger multipliers. The scoring system stands out as one of the more engaging parts. Chaining hits without letting the multiplier drop creates that satisfying tension familiar to genre veterans, yet the game never punishes newcomers too harshly on lower difficulties. Boss encounters mix predictable attack cycles with sudden phase shifts, keeping fights tense without crossing into frustration. Sound design supports the action without overpowering it. The soundtrack pulses at the right moments, and the crisp laser and impact effects sell the weight of every shot. TellomnaX clearly studied what made earlier shoot em up titles click and folded those lessons into a package that still feels current years later. Replay value comes from the multiple routes and hidden score routes scattered across stages. Some paths open only after specific enemy groups are cleared in sequence, rewarding observation over raw reflexes. The result is a 2018 release from TellomnaX that respects the shoot em up tradition while offering enough modern polish to hold attention through repeated runs.
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Year2018
DevelopersTellomnaX
GenresShooter
Parent platformsPCApple MacintoshLinux
TagsshootUnity
Metacritic platformsPCmacOSLinux
How long to play? | |
| Average Playtime | N/A Hours |
