MiSide arrived in 2024 as a quiet but memorable entry in the indie horror scene. Made by AIHASTO, the game starts with a simple premise that quickly unravels into something far more unsettling. Players step into a pixelated world where interactions with a character named Mita feel personal at first, then grow increasingly strange.
The pacing keeps things interesting. Short scenes mix with longer stretches of exploration, and choices matter more than they first appear. What looks like a light dating sim soon reveals layers of tension that build without relying on cheap jumpscares. AIHASTO clearly understands how to use limited visuals to create unease, letting the atmosphere do most of the work.
Sound plays a big role too. Subtle audio shifts signal when things are about to go wrong, and the music lingers in a way that feels off even after the game ends. The experience stays relatively short, which actually helps. It avoids overstaying its welcome and leaves players thinking about the endings for days.
MiSide stands apart from similar titles because it leans into subjectivity. Different people walk away with completely different readings of what happened. That ambiguity has sparked plenty of discussion since the 2024 release. AIHASTO managed to create something that feels both nostalgic and fresh, using retro aesthetics to hide modern storytelling tricks.
For anyone interested in psychological horror with a personal touch, MiSide offers a compact but effective package. The game rewards replaying, especially if you want to catch the small details that change based on earlier decisions. AIHASTO has shown real skill here, and it will be interesting to see what they do next.