6.0Shin Megami Tensei: Persona

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"Shin Megami Tensei: Persona," released in 1996 by the Atlus Persona Team, marked a pivotal moment in the evolution of role-playing games. Set in a contemporary high school environment, the game introduced players to a unique blend of social simulation and turn-based combat, centered around the concept of Personas—manifestations of the psyche that players could summon to battle supernatural foes. This innovative mechanic not only set the game apart from its contemporaries but also laid the groundwork for the expansive Persona series that would follow. The narrative of "Shin Megami Tensei: Persona" follows a group of high school students who discover their ability to summon Personas after a series of mysterious incidents. The story delves into themes of friendship, identity, and the struggle between good and evil, all while navigating the complexities of teenage life. The game's setting in the fictional St. Hermelin High School provided a relatable backdrop that resonated with players, making the fantastical elements of the story feel grounded and impactful. Gameplay in "Shin Megami Tensei: Persona" was revolutionary for its time, introducing the "Negotiation" system, where players could converse with demons to gain their allegiance or extract information. This added a layer of strategy and depth to encounters, encouraging players to think beyond mere combat. Additionally, the game's use of a calendar system to manage time and relationships foreshadowed mechanics that would become staples in later Persona titles, enhancing the player's immersion and investment in the game world. "Shin Megami Tensei: Persona" not only captivated players with its engaging story and innovative gameplay but also left a lasting legacy on the gaming industry. Its success paved the way for subsequent entries in the Persona series, each building upon the foundation laid by this groundbreaking title. The game's influence can be seen in the continued popularity of the series and its impact on the broader genre of role-playing games, making it a seminal work in video game history.

年份1996

开发者Atlus Persona Team

发行商AtlusGhostlight

类型ActionRPG

主要平台PlayStation

标签exclusivetrue exclusiveonlinebattleDemonsworkcollectionjapan

Metacritic平台PSPPlayStation

玩多久?

平均游戏时间9 小时
Shin Megami Tensei: Persona

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