When machines learn to feel, who decides what is human...
草薙素子之后,巴特与侦探出身的陀古萨结为搭档。近期发生多起机器人偶杀害主人继而自杀的事件,由于受害者家属均无公诉,且死者中有政客与公安官员,于是公安9课派出巴特小组调查此案。杀人人偶皆为荒凉地带公司出品的哈德莉机型,应部分顾客要求,该机型同时具备异性玩伴的功能,巴特从荒凉地带公司出货官遇害入手,卷入与黑帮的战斗,期间有人入侵他的大脑,使其自残。巴特决定直奔荒凉地带总部,他与陀古萨拜访了择捉岛上的黑客基姆,后者布下系统陷阱,幸有素子提出警告避免陀古萨陷入控制。依靠基姆这条线索,巴特登上了荒凉地带公司设立在海上的工厂船,素子再次降临他的身边,与其并肩作战。
"Ghost in the Shell 2: Innocence" is a mesmerizing Japanese animated cyberpunk film directed by Mamoru Oshii, released in 2004. A sequel to the 1995 classic "Ghost in the Shell," based on Masamune Shirow’s manga and produced by Production I.G, it delves deeper into a futuristic world where the boundaries between human and machine blur hauntingly. The story follows Batou (voiced by Akio Ōtsuka), a stoic cyborg detective with Section 9, as he investigates a string of murders by gynoids—lifelike female robots designed for companionship. These machines inexplicably turn on their owners, kill, then self-destruct, their brains wiped to shield proprietary software. Paired with human partner Togusa (Kōichi Yamadera), Batou uncovers a chilling conspiracy tied to a rogue gynoid whose final plea—“Help me”—hints at a ghost of consciousness within the code. Their probe navigates a neon-drenched dystopia, wrestling with questions of sentience and soul. Renowned for its breathtaking animation—blending CGI and traditional techniques—and Kenji Kawai’s ethereal score, "Innocence" is a visual and philosophical feast. Oshii’s dense script, peppered with literary references from Confucius to Milton, elevates its existential musings, though it occasionally sacrifices pace for contemplation. Released in 2004, "Ghost in the Shell 2: Innocence" premiered at Cannes, earning praise as a cerebral successor to its predecessor. A niche masterpiece, it’s lauded for its artistry and provocative inquiry into what defines humanity in a world of artificial life.
年份2004
主页
运行时间100 分
收入10079829$
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类型动画剧情科幻
制作国家Japan