No man is just a number.
After resigning, a secret agent is abducted and taken to what looks like an idyllic village, but is really a bizarre Kafkaesque prison. His warders demand information. He gives them nothing, but only tries to escape.
After resigning, a secret agent is abducted and taken to what looks like an idyllic village, but is really a bizarre Kafkaesque prison. His warders demand information. He gives them nothing, but only tries to escape.
Air date: 1967-09-29
Runtime: 50 min
Overview: After resigning, a secret agent finds himself trapped in a bizarre prison known only as The Village.
Air date: 1967-10-06
Runtime: 50 min
Overview: A new Number 8 named Nadia arrives in The Village, and together Number 6 and she plot their escape.
Air date: 1967-10-13
Runtime: 50 min
Overview: Number 2 believes that Number 6 resigned because he was going to sell out. Using dream manipulation, Number 2 tries to determine which one of three possible candidates Number 6 was dealing with.
Air date: 1967-10-20
Runtime: 50 min
Overview: Number 6 runs for the office of Number 2.
Air date: 1967-10-27
Runtime: 50 min
Overview: Number Six wakes up with a new identity. Now he's Number Twelve. Worse, Number Two asks him to impersonate someone--Number Six. But the new Number Six is more like him than he is.
Air date: 1967-11-03
Runtime: 50 min
Overview: An instant learning process becomes the Village's latest fad, but Number 6 is sure that Number 2 is using it as a brain washing tool.
Air date: 1967-11-10
Runtime: 50 min
Overview: Number 6 wakes up to find the Village totally deserted.
Air date: 1967-11-17
Runtime: 50 min
Overview: Number 6 comes across a body that has washed ashore with a radio. After sending the body back out to sea, he tries to use the radio to get rescued.
Air date: 1967-11-24
Runtime: 50 min
Overview: Inspired by a large chess game with people taking the place of the game pieces, Number 6 formulates a new escape plan with some compatriots.
Air date: 1967-12-01
Runtime: 50 min
Overview: Number 6 vows revenge and goes after a sadistic Number 2 after he drives a fellow village resident to her death.
Air date: 1967-12-08
Runtime: 50 min
Overview: Number Six hears of an assassination plot against Number Two, but it's the new Number Two doing all the plotting against the retiring Number Two.
Air date: 1967-12-15
Runtime: 50 min
Overview: After a brawl Number 6 is declared "unmutual" and is made to think that he has undergone "instant social treatment."
Air date: 1967-12-22
Runtime: 50 min
Overview: With his mind transferred to another body, Number 6 wakes up in his London flat and can't convince his colleagues who he is. He takes off to Austria to find the one man who can help him, the person Number 2 wants him to find.
Air date: 1967-12-29
Runtime: 50 min
Overview: Number 6 finds himself in the middle of a wild west version of his imprisonment.
Air date: 1968-01-19
Runtime: 50 min
Overview: Back in London, Number 6 is trying to track down a crazed scientist who is protected by his homicidal daughter.
Air date: 1968-01-26
Runtime: 50 min
Overview: Because all other attempts to break Number 6 have failed, Number 2 decides to engage him in a game where one of them will end up dead.
Air date: 1968-02-02
Runtime: 51 min
Overview: After witnessing the trials of Number 2 and Number 48 and meeting the President of the Assembly, Number 6 escapes during the chaos that follows.